

And while many people don't use the latest version of their compiler I suspect this change makes this approach unquestionably bad. NET Core 1.1 - it gives random years in the 1900-2020 range.Īs pointed out by in the comments. Usage example: var linkTimeLocal = Assembly.GetExecutingAssembly().GetLinkerTime() Var localTime = TimeZoneInfo.ConvertTimeFromUtc(linkTimeUtc, tz) Var linkTimeUtc = epoch.AddSeconds(secondsSince1970) Var epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc) Var secondsSince1970 = BitConverter.ToInt32(buffer, offset + c_LinkerTimestampOffset) Var offset = BitConverter.ToInt32(buffer, c_PeHeaderOffset) Using (var stream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
#INTO THE ECHO RELEASE DATE CODE#
The most reliable method turns out to be retrieving the linker timestamp from the PE header embedded in the executable file - some C# code (by Joe Spivey) for that from the comments to Jeff's article: public static DateTime GetLinkerTime(this Assembly assembly, TimeZoneInfo target = null)
#INTO THE ECHO RELEASE DATE FULL#
It has some great ideas, but then again, so did a lot of failed games in the past.Īnd given we don’t even have a full trailer to gauge how the game will look… let alone a schedule for a release – given that this is an Unreal Engine 5 MMO it likely won’t be here until the latter half of the 2020s, I wouldn’t get my hypes up too high.īut instead, remain cautiously optimistic.Jeff Atwood had a few things to say about this issue in Determining Build Date the hard way. I’m not hating on the game, but at the same time I can’t say I’m really very excited for it either. Imagine trying to deadlift a 500lb barbell with no type of athletic history whatsoever.īut maybe that’s just me being skeptical. when you have no success within the genre at all is one of the worst things you can do.

They even state, at the end of their blog post, “ It has been a lofty goal, but it is best to shoot for the stars.” I’m gonna be real with you though, setting the bar as high as it will go. “This time’ll be different, though!” Yeah, that’s always a possibility, for sure, but how likely is it really? We’ve heard the same idealistic promises time and time again. But just because it might be difficult for studios to develop something new and exciting, doesn’t mean that it isn’t within the realm of possibility. Those are some lofty goals that I honestly think any development studio would crumble underneath. Rather, to build an entirely new universe with – in their words – “ a beautiful and dynamic virtual universe that you would actually want to live in, with events that will transcend platforms and media channels, where you feel a sense of purpose and individuality that makes you want to cherish it and feel the need to protect it.” Their goal isn’t to build on what is already present within the genre.

Into the Echo is an ambitious new MMORPG. I’m not entirely certain if that was supposed to hype us up for the game or generate some kind of excitement, but to me, it felt as though someone said “We need a trailer, quick!” And someone quickly recorded a basic model walking in a straight line and called it a day. humorously, I might add – and perhaps even a little tipsy, like she’d had a loooong night out and really wanted to get back to her car but forgot where she left it and instead opted to walk into the giant glowy circle in the middle of the garden.Īnd then we got a… logo. Now a trailer for the MMO was released on September 14th 2021, and… well, I say trailer, but even the term “teaser” would be generous here.Īll we were shown in the trailer was a very small glimpse of a single shot – with a female avatar walking – quite. Interestingly, they note that you’re capable of “ mastering a craft,” confirming crafting professions will be present, you’ll be able to “ become a legendary code-breaker,” alluding to a much more complex selection of content to consume, and there will be options to engage enemies in combat, however they have yet to elaborate on the type of combat that will be present within the game. “ Polish your skills, hone your craft and prepare yourself for the journey into the echoes of the past to uncover the mysteries of planet Raava.” The game takes place on the planet Raava and will feature a narrative that propels you through time. So, what exactly is “Into the Echo?” According to their website, it’s a “ massively multiplayer time travel odyssey.”
